B.A. in game development
Atlanta
/ Savannah
/ SCADnow online
Foundation studies: 20 hours
- FOUN 110 Design Thinking and Process
- FOUN 111 Sketching and Drawing
- FOUN 112 Color in Context
- FOUN 113 Creative Collaboration Lab
General education: 85 hours
- COMM 105 Speaking of Ideas
- BUSI 110 Business I: Fundamentals
- CTXT 121 Visual Culture in Context: Pre-Modern Global Perspectives
- CTXT 122 Visual Culture in Context: Making Modernities
- ENGL 123 Ink to Ideas: Critical Concepts in Academic Writing
- DIGI 130 Digital Communication
- MATH 140 The Geometry of Physical Space
- PHIL 301 Aesthetics
- ARLH or ARTH elective
- ARLH or ARTH elective
- ENGL elective
- ENGL elective
- General education elective
- General education elective
- General education elective
- Social/behavioral sciences elective
- Social/behavioral sciences elective
Major curriculum: 50 hours
- GAME 121 Introduction to Game Development
- GAME 130 Digital Design Aesthetics
- GAME 220 Core Principles: Programming
- GAME 236 Core Principles: Game Art
- GAME 256 Core Principles: Game Design
- GAME 266 Core Principles: Game Tech
- GAME 326 Applied Principles: Programming
-
Select one of these three options:
- GAME 336 Applied Principles: Game Art
- GAME 356 Applied Principles: Game Design
- GAME 366 Applied Principles: Game Tech
- GAME 405 Game Development Studio I
-
Select one of these three options:
- GAME 479 Undergraduate Internship
- 500-level SCADpro elective
- Business-focused elective
Additional electives: 25 hours
- Free elective
- Free elective
- Free elective
- Free elective
- Free elective