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Tina O'Hailey

Animation professor

Education

  • M.S., computer information technology, Regis University
  • B.F.A., computer animation, Ringling School of Art and Design

Credentials

  • Professor, animation, 2018–present
    Associate dean, SDGM/SOEA/SCADFILM, August 2016–July 2018
    Dean, digital media, August 2012–July 2016
    Associate dean, SFDM, September 2010–July 2012
    Associate chair, animation, June 2009–September 2010
    Department coordinator, animation, January 2009–June 2009
    Professor, animation, January 2006–January 2009, Savannah College of Art and Design, Atlanta
  • Worldwide training consultant, December 2005–January 2006
    Worldwide graphics trainer, May 2004–December 2005, Electronic Arts, Tiburon, Orlando
  • Adjunct instructor, 3D modeling, August 2003–December 2004, University of Central Florida, Orlando
  • Adjunct instructor, animation, September 2001–August 2004, Valencia Community College, Orlando
  • Senior artistic training specialist, July 1996–May 2004, Walt Disney Feature Animation, Orlando
  • Artistic digital development, May 1995–June 1996, DreamWorks Feature Animation, Burbank, CA
  • Product manager, flesh, December 1994–May 1995, Discreet Logic Inc., Montreal
  • Applications engineer/trainer, May 1993–December 1994, SOFTIMAGE Advanced Technical Group of Microsoft Inc., Orlando and Montreal
  • Animation
    • My Peoples, 2004
    • Brother Bear, 2003
    • Lilo and Stitch, 2002
    • Mulan, 1998
    • Prince of Egypt, 1998
  • Training
    • New IP 06
    • NCAA NG
    • Madden NG
    • Madden 06
    • NCAA 2006
    • NASCAR 2006
    • Madden 2005
    • NASCAR 2005
    • NFL Street 2

Publications and presentations

Presentations

  • Cultural Center, Animating in Stopmotion, 2013
  • Cultural Center, Animating in Photoshop, 2011-2012
  • Cultural Center, Animating in 2D, 2010
  • SSS SCAD, Intro to Animation, 2009
  • SCAD, Visual Storytelling, 2009
  • SCAD, Brainstorming for Storytelling, 2009
  • SCAD, Creating Characters, 2009
  • LITE, What to Look for in a School for Animation and Gaming, 2009

Publications

  • Rig It Right! (Second Edition), Focal Press, October 2018.
  • Absolute Darkness (reprint), BRW, June 2018.
  • Absolute Darkness, Amazon, 2016.
  • Hybrid Animation (Second Edition), Focal Press, March 2015.
  • Rig It Right! #1 on Amazon for rigging still today, Focal Press, March 2013.
  • Hybrid Animation: Integrating 2D and 3D Assets, Focal Press, March 2010.