
Bridget A. Gaynor
Visual effects, immersive reality professor
Education
- M.A., visual arts, William Paterson University
- B.F.A., art, William Paterson University
Credentials
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Professor, visual effects and technical direction, 2004–present
Graduate coordinator, 2008-2014
Curriculum Development and Instruction, Savannah College of Art and Design, Savannah, GA
- Senior technical director-lighting, 1995–2004, Rhythm & Hues Studios, Inc., Los Angeles
- 3D animator, 1993–1995, Post Effects, Inc., Chicago
- Instructor, computer as an art medium, 1992–1993, William Paterson University, Wayne, NJ
- Contract work, Theme Park Attractions, It’s Tough to be a Bug, 4D stereoscopic attraction based on Pixar’s A Bug’s Life, Disney Imagineering, Orlando, FL and Anaheim, CA
Professional experience
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Film Projects
- The Chronicles of Narnia
- Garfield
- The Cat in the Hat
- Scooby Doo
- Harry Potter and the Sorcerer's Stone
- Daredevil
- Dracula 2000
- Little Nicky
- Stuart Little
- Dr. Doolittle 2
- Battlefield Earth
- Flintstones in Viva Rock Vegas
- Batman and Robin
- Babe: Pig in a City
- Kazaam
- Planet of the Apes
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Video Games
- Who's Afraid of the Dark: The Tale of Orpheo's Curse
- Fort Knox
- Slot Machine
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Commercials
- Nintendo
- Motorola
- Coca Cola
- Northwest Airlines
- Leaps and Bounds
Awards, recognitions, and honors
- Acting for Animators, Gnomon School, Los Angeles, 1999
- Management Training Seminar, Rhythm & Hues, Los Angeles, 2002
- Studio Arts, Shake Compositing Seminar, Los Angeles, 2003
- Autodesk, Certified Instructor Course, Toronto, 2008
Organizations
- ACM SIGGRAH, education committee, 2006–present
- Visual Effects Society, member, 2006–present
Publications and presentations
Exhibitions
- Theme Park Attractions: It's Tough to be a Bug, 4D stereoscopic attraction installed at Disney parks. Attraction is based on Pixar's A Bug's Life, Disney Imagineering, Orlando, Fla. and Anaheim, Calif.