
Walter Woods
Motion media design, immersive reality professor
Education
- M.Arch., architecture, Savannah College of Art and Design
- B.F.A., architecture, Savannah College of Art and Design
Credentials
- Professor of digital media, 2016–present, Savannah College of Art and Design, Savannah, GA
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Co-founder/tech lead of Softbody Studios, 2019–present
Creation of organic and tactile virtual reality experiences through a focus on bringing fine art into interactive digital spaces.
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Co-founder/design director of MUTT studio, 2014–19
Co-founded a small media studio with a goal to use the strengths of a uniquely interactive medium to tell engaging stories.
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Intern architect/media designer, 2013–15, NAGA Architects and Planners, Boston, MA
Architectural design for a wide variety of projects in the UAE and Saudi Arabia. Worked in a BIM integrated office on urban planning, high-rise, mixed-use, and office projects in conceptual, schematic, and design development stages.
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Freelance architectural designer/visualizer and motion media designer, 2011–13
Provided a range of design/visualization services including conceptual design, rendering, physical modeling, computer 3D modeling, animation, video/sound editing, script writing/editing. Clients include Gensler Dallas, DTEB in Bahrain, Woods Bladeworks, Ignite Restaurant Group, Dawson Architects, Bluelime Studios, and others.
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LOCI design architectural designer/visualizer, 2009–13
Provided design/visualization services for a range of residential, commercial, and educational projects. Specialized in shipping container architecture solutions and participated in competitions and charity designs, such as "Containers for a Cause." Oversaw design and construction of the LOCI RED shipping container home prototype.
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Private design and visualization tools tutor/studio critic
Provided private instruction to students on program workflow and advanced visualization techniques using industry-standard software, as well as aid with conceptual development. Provided constructive critique for student reviews at undergraduate and graduate levels.
Publications and presentations
- Assembly Required, an original video game receiving worldwide coverage from PC Gamer, PC World, Rock Paper Shotgun, 2018
- The Room, a digital/spatial virtual reality exhibit, MUTT Studio in coordination with Bravo Media, New York, 2015
- "Containers for a Cause: From Commodity to Humanity," presented at TEDx Savannah, Savannah, Ga., 2010.