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Walter Woods

Motion media design, immersive reality professor

Education

  • M.Arch., architecture, Savannah College of Art and Design
  • B.F.A., architecture, Savannah College of Art and Design

Credentials

  • Professor of digital media, 2016–present, Savannah College of Art and Design, Savannah, GA
  • Co-founder/tech lead of Softbody Studios, 2019–present
    Creation of organic and tactile virtual reality experiences through a focus on bringing fine art into interactive digital spaces.
  • Co-founder/design director of MUTT studio, 2014–19
    Co-founded a small media studio with a goal to use the strengths of a uniquely interactive medium to tell engaging stories.
  • Intern architect/media designer, 2013–15, NAGA Architects and Planners, Boston, MA
    Architectural design for a wide variety of projects in the UAE and Saudi Arabia. Worked in a BIM integrated office on urban planning, high-rise, mixed-use, and office projects in conceptual, schematic, and design development stages.
  • Freelance architectural designer/visualizer and motion media designer, 2011–13
    Provided a range of design/visualization services including conceptual design, rendering, physical modeling, computer 3D modeling, animation, video/sound editing, script writing/editing. Clients include Gensler Dallas, DTEB in Bahrain, Woods Bladeworks, Ignite Restaurant Group, Dawson Architects, Bluelime Studios, and others.
  • LOCI design architectural designer/visualizer, 2009–13
    Provided design/visualization services for a range of residential, commercial, and educational projects. Specialized in shipping container architecture solutions and participated in competitions and charity designs, such as "Containers for a Cause." Oversaw design and construction of the LOCI RED shipping container home prototype.
  • Private design and visualization tools tutor/studio critic
    Provided private instruction to students on program workflow and advanced visualization techniques using industry-standard software, as well as aid with conceptual development. Provided constructive critique for student reviews at undergraduate and graduate levels.

Publications and presentations

  • Assembly Required, an original video game receiving worldwide coverage from PC Gamer, PC World, Rock Paper Shotgun, 2018
  • The Room, a digital/spatial virtual reality exhibit, MUTT Studio in coordination with Bravo Media, New York, 2015
  • "Containers for a Cause: From Commodity to Humanity," presented at TEDx Savannah, Savannah, Ga., 2010.