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Wan Chiu

Interactive design and game development professor

Education

  • M.F.A., imaging arts, Rochester Institute of Technology
  • B.S., computer science, University of Arkansas

Credentials

  • Professor of Animation, 2011–present, Savannah College of Art and Design, Hong Kong
  • Lead Designer (UX + Interactive Product), 2012–15, MOTHERAPP Ltd., Hong Kong
    • Innovation Architect: Children’s ebook (IOS) and educational games. Technical evaluation, art direction, art design, gameplay design, and scripting. Developed next generation physical/digital hybrid products.
    • Art/UX Design team lead: Led a team of four designers and three engineers. Developed product concept, execution schedule, UX reviews, asset design, cost analysis, app flow wireframe, asset creation and implementation, user testing, and final delivery.
    • Monetization/Business Analysis: Generate mobile roadmap based on client business plan. Plan platformization and monetization strategy with stakeholders.

      Major Titles:
    • HKTDC flagship app revamp, multi-platform (TBD)
      • Market segment interview and app utilization report
      • Business analysis, product roadmap
      • UX (current and future) features and interaction proposal
    • Storymate physical/digital hybrid book/board game, Web/IOS 2015
      • Winner, Silver Award, 2015 MyToy Design Competition
      • Education target and user behavior research
      • Game/product design and technology architect
      • Prototype (physical and app) creation
      • Game-play testing with parents and children
      • Liason to investor, technology, and publishing partners
    • Turner/Prudential Cha-Ching Family Financial Education App, IOS 2015
      • Customer research and UX study
      • Visual design and game-play architect
    • British Council, LearnEnglish Playtime, IOS 2014
      • UX and monetization engine design
      • Visual design, art direction
    • DK’s Sophie la girafe ® and DK Peekaboo! Series, IOS 2014
      • Project management
      • UI and game-play design
    • Oz Tales — A New Beginning, IOS 2013
      • Shortlisted, 2013 Futurebook Innovation Awards
      • App concept, technology architect
      • Game design, story design, dialogs
      • Character and environment design, animation, production
  • Lead Designer (physical/digital product), 2011–12, LEOVATION Ltd., Hong Kong
    • New product concept: Concept, planning, design, and art direction for e-books, mobile games, and social media for 3D, holographic and mobile platforms. Focus on human/machine interaction research.
    • Team operations: Management and scheduling of new design prototype team of five artists and three engineers. Communicate and evaluate development progress with dev teams.

Awards, recognitions, and honors

  • Storymate (IOS and physical book/games), SILVER Award, Digital Toy Division, Hong Kong MyTOY Design Competition, 2015
  • Oz Tales — A New Beginning (IOS), Shortlist, Futurebook Innovation Awards, 2013
  • Lollipop, (hand-drawn, 3 mins), first place, Animation for Children, first place, student animation, Anima Mundi, Rio de Janeiro, 1998, ASIFA East Animation Festival, New York, 1997
  • Lupita Looks Up (3D computer generated, 5 mins), Featured: Los Angeles Asian Pacific Film Festival 2009, Featured: Seventh New York Digital Salon 1999

Organizations

  • UXHK, participant 2014–17
  • ASIFA Hollywood, 1998–present